The premise of Invisible, Inc is pretty straightforward. ![]() That sort of thing makes that series tick and it is, as it happens, a huge part of the appeal behind Klei’s turn-based espionage game Invisible, Inc. What does work is the espionage, the gadgets, the sneaking around, and the thrill of disaster always being mere seconds away. ![]() No, that movie got everything wrong about what makes the M:I series work. I love the Mission: Impossible film series, all except the godawful second one where John Woo sacrifices his career to Dougray-bloody-Scott and inadvertently made Limp Bizkit famous.
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